Unity Editor
A 3D model of Crater Lake in Oregon, generated using Mapbox's raster elevation tilesets. The program uses modern satellite data to generate a model of any terrain of any size from anywhere on the planet with just the longitude and latitude of two opposite corners.
Unity Editor
My VERY in-progress and untitled game about ants, with placeholder textures and a rudimentary ant model made in Blender. The game will eventually be a chaotic, quirky, city-builder (with ants).
Blender
A 3D model of a Morse code transmitter-receiver I'm currently working on. The design is based on a 1915 model I saw in the National Museum of Scotland.
More to come!