FRASER BARNES

A screenshot of the Unity game engine workspace focused on a 3D model of Crater Lake

Unity Editor

A 3D model of Crater Lake in Oregon, generated using Mapbox's raster elevation tilesets. The program uses modern satellite data to generate a model of any terrain of any size from anywhere on the planet with just the longitude and latitude of two opposite corners.

A screenshot of the Unity game engine workspace focused on a green field, an anthill, and a 3D model of an ant

Unity Editor

My VERY in-progress and untitled game about ants, with placeholder textures and a rudimentary ant model made in Blender. The game will eventually be a chaotic, quirky, city-builder (with ants).

A screenshot of the Blender workspace focused on a 3D model of a Morse code transmitter-receiver

Blender

A 3D model of a Morse code transmitter-receiver I'm currently working on. The design is based on a 1915 model I saw in the National Museum of Scotland.

More to come!